Amenze Sholanke

Ambyint

Helping operators move between short-term events and long-term trends without losing context.

The existing analysis experience contained the information operators needed, but connecting it into a meaningful decision required constant context switching. This redesign explored how interaction design, information architecture and reusable product patterns could make enterprise well analysis easier to understand and act on.

Role
Senior Product Designer
Company
Ambyint
Scope
Enterprise UX
Interaction Design
Information Architecture
Data Visualization
Design Systems
In development · EnterpriseWell analysis · redesign
Ambyint inspect view flow

Operators had the data. Understanding it was the difficult part.

The Product Problem

The platform presented multiple sources of operational data, but users still needed to mentally connect recent cycles, long-term performance, events and well information before making decisions.

The challenge wasn't missing information. It was preserving context while moving between different levels of detail.

Current plunger workflow diagram

Analysis is less about displaying data than supporting decisions.

What We Learned

Through product conversations, design exploration and engineering feasibility work, a consistent theme emerged.

Operators rarely consume charts independently. Instead they compare multiple signals simultaneously while trying to answer one operational question:

“Why is this well behaving differently today?”

This insight became the foundation for the redesign.

From presenting information to preserving context.

Reframing the Opportunity

Rather than treating every chart and panel as an independent feature, we began redesigning the page as one connected analysis workspace.

Every interaction should help users move between recent activity, historical behaviour and supporting information without losing their place.

New analysis workflow diagram

Three principles guided the redesign.

Design Principles
01

Maintain context across time horizons.

Users should move naturally between recent cycles and historical trends.

02

Progressively reveal complexity.

Surface important information first while allowing deeper inspection without overwhelming the interface.

03

Design reusable analysis patterns.

Components should solve today's workflow while creating consistent foundations for future analysis experiences.

A new interaction model for enterprise analysis.

Before / After
Before
  • Separate charts
  • Fragmented context
  • Manual correlation
Before — current plunger analysis workflow
After
  • Connected analysis
  • Dual view
  • Progressive inspection
  • Supporting information integrated into one workflow
After — new connected analysis workflow

Helping users inspect without losing context.

Interaction Deep Dive

The Dual View interaction is the core of this redesign. Rather than opening a new page, inspect mode replaces part of the existing workspace — keeping the user oriented within the same analysis context.

01

Default dual view

Short-term cycles and long-term performance are visible simultaneously. Neither dominates the other.

Default dual view — connected analysis workflow
02

Hover preview

Hovering a data point surfaces contextual detail inline — no navigation required.

Hover preview — contextual detail surfaced inline
03

Inspect

Selecting a point replaces part of the workspace with deeper detail. The user stays in the analysis flow.

Inspect — workspace replaced with deeper detail
04

Return

Dismissing restores the original view. No lost scroll position.

Return — restored dual view workflow

Designed as a system, not a collection of features.

The Analysis System

Rather than presenting every component independently, the work was grouped into reusable experience patterns — each solving a specific part of the analysis workflow.

Analysis Navigation

Ambyint — analysis header, from setup tabs to custom view

Understanding Performance

Ambyint — short and long term cycle chart trends

Operational Context

Ambyint — optimization summary, well details and key highlights

Supporting States

LoadingEmptyResponsive Behaviour

Designing alongside engineering and product.

Collaboration

This work was never a design handoff. Decisions about interaction model, chart behaviour and data structure were made collaboratively — with engineers and product managers involved throughout.

Engineering feasibility

Early conversations with engineering shaped which interaction ideas were viable within the current architecture.

Highcharts limitations

Working within Highcharts constraints informed the interaction model — specifically how hover and inspect states were designed.

Data availability

Not all desired data was accessible at the point of interaction. Design decisions accounted for what could realistically be shown.

MongoDB questions

Query structure influenced how certain time-series comparisons could be implemented, affecting the dual view behaviour.

Product tradeoffs

Scope decisions were made jointly with product — prioritising the analysis core before extending to peripheral views.

Technical exploration

Some concepts required short technical spikes before design could move forward with confidence.

A foundation for future analysis experiences.

Outcome

While the redesign continues to evolve, the work has already shaped the direction of the product through validated interaction concepts, reusable design patterns, and engineering collaboration.

Established a new interaction model for well analysis.

Created reusable component patterns that extend beyond a single view.

Validated engineering feasibility across the core interaction states.

Created foundations for custom analysis views.

Unified multiple design initiatives into one analysis system.

Enterprise UX is ultimately about preserving context.

What I Took Forward

Working on this redesign reinforced that enterprise software rarely suffers from a lack of information. The challenge is helping people connect information while maintaining their mental model of the problem they're trying to solve.

That principle now influences how I approach complex workflows, design systems and interaction design more broadly.